TED's Ten:9 – Design to Dematerialise and Develop Systems & Services

This strategy introduces the concept of designing systems and services instead of, or to support, products, e.g. lease, share, repair.

“Systems & services design illustrates how consumers needs can be met with services as opposed to tangible products, and at the same time provide economic and environmental benefits" (Manzini, E. 2001)

Examples:

  • Lease
  • Share
  • Repair
  • Experience design
  • User-centered methods to design services
  • Collaborative online/local communities
  • Transition-towns


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